
A continuously evolving abstract composition on a 320×176 canvas, produced by dynamically blending a series of random image layers, inspired by Brian Eno’s 77 Million Paintings. Continue reading

A continuously evolving abstract composition on a 320×176 canvas, produced by dynamically blending a series of random image layers, inspired by Brian Eno’s 77 Million Paintings. Continue reading

I made a little Windows app to test out some code for randomly generating simple islands to be used as the basis for a tile map in a 2D game. Essentially it’s just recolouring some fractal noise generated with a standard midpoint displacement algorithm with a few added tweaks. Continue reading